3DS MAX TUTORIAL: Beginner Crash Course

In this video, we start with the absolute basics, and take a close look at all of the important interface components that you’ll be using frequently when modeling and creating scenes in 3ds Max. We begin with the interface, hotkeys, scene organization, and basic modeling methods. Then, we cover some slightly more advanced animation techniques.

In the next tutorial, we will cover the Fstorm rendering engine and set up an animated scene from scratch with proper lighting, cameras, and render settings.

To view more advanced tutorials, please check out my blog below, and subscribe to the channel!

Thanks for watching!!


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